Fixed an issue where players couldn't obtain artifacts near Grandpa's Shed. village. This recolor is available in the "Recolor Compatibility" download. Added a house for Morris. Fixed several map tiling errors at the Highlands. Expanded Storage at Stardew Valley Nexus - Mods and community All games Stardew Valley Mods Items Expanded Storage Expanded Storage Endorsements 3,204 Unique DLs 77,206 Total DLs 223,120 Total views 450,956 Version 2.0.3 Download: Manual 2 items Last updated 22 September 2022 6:30AM Original upload 31 December 2020 10:48PM Created by furyx639 Resampled many measures in the "Camilla's Tower" soundtrack. Added a couple small specific forage locations. Fixed an issue where Zuzu City maps didn't have the correct ambient music ques. Added 4 new cooking recipes (sold by Marlon, Gus, Willy, and Bear). Fixed an issue where Sophia, Claire, Victor, and Olivia weren't placed correctly in the farmhouse bed. Greenhouse Tilesheets no longer have to be manually placed to change the greenhouse and recolors for IF2R. in their social menu upon questline completion. Fixed an issue where players couldn't trigger Claire's 12 heart part 2 and Sandy's 5 heart if Grandpa's Farm was installed but wasn't being played on. Fixed an issue where players couldn't trigger Claire's 12 heart event if the community center was completed but the movie theater wasn't yet built. Fixed an issue where trees adjacent to the GF spouse area flickered. opened. Fixed an issue where the Dewdrop Berry's namespace was replaced with its item description. Residents will commune to Joja Mart on the 22nd of every season if players completed the Joja Community Developments. Fixed an issue where several tiles on the south east hill on IF2R clipped into trees and farm buildings. Fixed an issue where items in the IF2R shed disappeared. Fixed an issue where Jas didn't sleep in her bed. Please consider supporting me! Immersive Farm 2 Remastered (IF2R) player warnings if updating to 1.11 !!! Decreased Galaxy Hammer defense bonus (15 > 10). This warning can be ignored. Slightly adjusted building positions on SVE tilesheets. Andy and Susan are now neutral towards being gifted crop seeds instead of disliking them. Added several SVE warps to CJB Cheats Menu and fixed a couple warp locations. Fixed an issue where several SVE questlines could appear on the special order board. Fixed an issue where farmhands couldn't see map patches, despite meeting the conditions. Lance now visits the Ginger Island Resort if married to the player. Changed all references in events using the wizard's last name "Rasmodius" to his first name "Magnus". If SVE isn't your thing then I recommend expanded access maps. Players couldn't place buildings on certain tiles on IF2R when using the "Sandbox" layout. Void eel fish ponds with a maxed population now have a 2% chance to produce a Swirl Stone instead of Void Shard. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Fixed some tiles on the IF2R sandbox layout. Adjusted the position of the cherry blossom tree and table in the backyard of IF2R. Grammar and style checked the SVE Nexus descriptions page. Players must now be level 8 fishing to encounter the ??? Added post-game content for the Joja route which includes new characters, events, maps, shops, crops, and 'shady deals'. Fixed an issue where Gunther's desk didn't open up for farmhands despite meeting the requirements. Fixed an issue where Joja Mart and the Community Center reflected incorrect stages (destroyed when it should be repaired). Fixed several IF2R configurations issues. Fixed an issue where players couldn't turn in pam's billboard quest. 10-16-2020: Fixed an issue where the Joja mountain map didn't patch properly. Fixed typos in locational messages and dialogue. Changed Demetrius' and Robin's Luau dialogues. 10-19-2020: Fixed an issue where Sandy was not present in the Oasis shop on the Android platform. Fixed an issue where the game froze when players warped to Joja ???. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Players can now sit with Abigail on the saloon couch. Be warned that there are spoilers! If players don't have IF2R installed, a shortcut is patched at the bus stop, leading to a new area with the shed. This has no effect if players already have it installed. Fixed a bug where custom greenhouse exteriors wouldn't work on IF2R. Players no longer need to be in year 2 to trigger Morris' 8 heart event. Added reaction dialogue for NPCs in Claire's 14 heart event. Some are hidden, but not all. This page lists many of the secrets discovered in Stardew Valley . Fixed an issue where Lance sometimes didn't return home to the farmhouse when married to the player. You received a letter from the local wizard. Fixed an issue where the beach boat to Grampleton Fields wasn't patched during the night market. on Grandpa's Farm, making it easier to start the questline. Fixed an issue where there was a feint glowing tile in front of the farm cave on Grandpa's Farm. Stardew Valley Expanded Wiki:Bot-global Disabled Marlon's 1 heart event. East Scarp Wiki | Fandom (Framework Mod) This is what most of the mod is written for. Fixed a bug where Victor and Olivia's dialogue box would sometimes cut out during marriage. For example, a quest to slay Shadow Shaman will never be asked until the player has reached at least level 80 of The Mines. Added Olivia as a marriage candidate - comes with a 10 heart event and a couple miscellaneous events. Added due to requests. Players can use their scythe/sword to remove glitched grass. Removed unreachable bushes near Blue Moon Vineyard's Cindersap Forest entrance (only takes effect on new saves). Alex's schedule has been changed. CJB cheats will need to be installed to get materials back. Some people might be anxious to meet the new farmer. He will now visit the community garden, write in his journal in his house, check the community kegs, visit the summit, visit a "certain grave", etc. Fixed an issue where Sam's 8 heart event froze. Fixed an issue where the new fish would cause crashes. Alex is one of the twelve characters available to marry . Fixed an issue where Lance was floating above the character on Grandpa's Farm during a character event. Changed the alternative layout IF2R name "NoStaticFencesAndDirtLayout" to "FarmSandboxLayout". Added new potions, bought from adventurer vendors after meeting certain conditions. Fixed an issue where two meteorites sometimes stacked on top of each other on Grandpa's Farm. Claire and Martin didn't attend festivals if they were in the theater map, despite players meeting the prerequisites. Added compatibility for the Help Penny mod. 4. He will now give the player the correct location of the cave instead of saying it's off to the west. Fixed an issue with the Razor Trout's fish pond data entry. Players can now walk around the building and hug the river bank. Must be toggled to true before save creation to take effect. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. Victor's schedule has been changed. Reduced crafting requirements for the worm bin for the balanced crafting configuration. Fixed an issue where Sophia's 14 heart event crashed the game. Caroline's schedule has been changed. Fixed an issue where Olivia loved "weeds" as a gift. Stardew Valley was initially published by London game studio Chucklefish, best known for developing the space sandbox-adventure game Starbound. Fixed a couple typos in some event dialogue. 18. r/StardewValley. 10-16-2020: Added shadows to the pet water bowl on IF2R. 09-14-2020: Fixed a bug where players could walk through walls in the ruined shed. Added load commands to the SVE Content Json to load events on custom maps through CP, rather than placing them into the SDV folder. Stardew Valley Expanded - THAI - Nexus Mods Contents Added a new festival: 'Community Day'. -A question fork in a Jas event didn't work properly, causing some players to lose many hearts of friendship. These characters have limited schedules and dialogue. 10-05-2020: Fixed an issue where Isaac clipped into Drake in the adventurer guild building. Added 5 new maps called "Grampleton Suburbs", "Grampleton Suburbs Train Station", "Grampleton Coast", "Scarlett's House", and "Hank's Garage". Changed the tilesheet index of Blue Moon Vineyard's sign, fixing an issue where a table overlapped it with recolor mods installed. !! Iridium quality vegetables do not count. Gathering counter works with Crab Pots and Garbage Cans. Fixed an issue where the Aerobics music cue in Olivia's 12 heart event didn't loop. Removed a couple static trees on the Mountain map due to requests. Touched up Alesia's, Isaac's, and Scarlett's portraits. She'll spend less time in front of her oven, which was triggering the same dialogue over and over. Vortex support has been added for SVE! 09-14-2020: Fixed a bug where players could place objects in the ruined shed, which vanish when the shed's repaired. If the player partially completes a special order but ultimately fails, the donated goods can be picked up in the Lost and Found box in the Mayor's house. Your task is to make it to level 100 in the. This will prevent some installation issues many players are experiencing. Changed Krobus' intro event dialogue if the sewers are unlocked before year 2. Pelican Town Lamps now turn on at 7pm instead of 8pm, to eliminate inconsistency with the way light is handled. Fixed an issue where players had trouble getting Morgan into the game if they were married to the Wizard. 10-19-2020: Fixed an issue where Emily and Haley's schedule additions (1 day out of the season) didn't revert if players married Sophia. Graphics will no longer randomly disappear. Fixed an issue where trees could grow in front of the mushroom/bat cave on Grandpa's Farm. 09-29-2020: Added an event where Marlon enters the sewers (about 20 seconds long). Warps to Blue Moon Vineyard and Forest West are now appended, allowing more compatibility with custom farm maps. Added a new UI if players are in Galdora. Removed a couple static trees from the Mountain map. Added Leo, a new NPC with his own backstory, plot line, events, etc. Added update subkeys for Grandpa's Farm and IF2R which will notify players if an update is available. Completing all house upgrades has been removed as a requirement to start the Grandpa's Shed quest line. Fixed an issue where during Pierre's Tuesday schedule he would only hang out on a bridge for about 5 seconds before returning home. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Sprite Spring flower forage now slowly accumulates until the end of the week. New world area. It can be started once players have the skull key and rusty key in possession (instead of reaching perfection). Summit Reborn is no longer a required mod. Fixed an issue where rain sound effects weren't audible in Grampleton Fields. Fixed an issue where players could place objects on Robin's spot where she works on farmhouse upgrades (IF2R and GF). Fixed an issue where if Marlon's sewer event was triggered on a Pelican Town festival day it'd soft lock the game. Added Miscellaneous dialogues and schedules to vanilla NPCs. Fixed a couple glitched tiles on IF2R and on various maps. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Added a backend vanilla woods map under the namespace "Custom_WoodsCompat", making it easier for other modders to add compatibility with character events taking place in the woods. Added Winter Star festival dialogue for Morris. Fixed an issue where players couldn't trigger Kent's 10 heart event when meeting the required conditions. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Fixed an issue where the sand dollar and conch weren't affected by the botanist profession. Added additional installation instructions in the ReadMe when updating SVE. Huge thanks to Shekurika and Moe from the Ridgeside Village development team! Fixed an issue where SMAPI reported parsing errors for Scarlett's fall schedules. ?, and ???. Fixed an issue where Alex's 4 heart event could trigger twice in a row. Fixed an issue where forage at the abandoned community garden didn't spawn. Fixed an issue where mushrooms and common forage would spawn at the tide pools on the beach. Stardew Valley is an open-ended country-life RPG! Increased the monster part requirements for Marlon's boat unlock. Fixed various glitched tiles in Cindersap Forest and Pelican Town. Do Not Sell or Share My Personal Information. Grampleton orange chicken registered as a cooking item and was required to make in order to complete the cooking achievement. Added 4 new original soundtracks: 'Enchanted Waltz', 'Ominous Cavern', 'Lament', and 'HaruhiViolinSolo'. Fixed an issue where Pierre didn't have dialogue during Spirit's Eve. Leah's schedule on Sundays has been changed. Fixed a freeze that'd occur at the winter star festival if Andy, Susan, Alex, or Linus gave the player a present. See the Shop Schedules page for more information. Andy has been added! Added ??? Also adjusted Sophia's special order items to circumvent an issue where there weren't enough drop off slots. Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. The following SVE events have been disabled by default: Haley's 7 heart, Penny's 7 heart, Shane's 7 heart, Jas' 8 heart, Jodi's 10 heart, Kent's 10 heart, and Krobus' 8 heart events. There are two major types of quests, story quests and Help Wanted quests. Two optional farms are also available, Grandpa's Farm and Immersive Farm 2, a new version of the Immersive Farm 2 mod. Added a configuration to IF2R called 'RemoveObjectsFromGreenhouse'. These trees blocked Sebastian from view during one of his schedules. The path to Grandpa's Shed didn't properly patch if players had IF2R installed, but were playing on a different farm map. On the 3rd, 10th, and 17th, when it isn't winter: she will visit the lounge room in the Seed Shop to read, visit the community garden, and visit the park. If a daytime festival occurs during the 2-day period, it may not be possible to complete the quest on the festival day, since most shops and homes are "locked". Come back! 10-21-2020: Fixed an issue where players couldn't trigger Sophia's 12 heart event. Added a new section graphic to the descriptions page titled "Follow me on Twitter!". Fixed an issue where Susan had an outdated summit schedule talking about a gravestone. Trees will eventually grow in the area. Added new monsters found at Crimson Badlands. Added new assets, decorative pieces, and experimental lighting to the following maps: Spirit's Eve Festival, Sophia's House, Andy's House (restored), Susan's House, Jenkins' Residence, Wizard's Tower, Wizard's Basement, Sprite Spring, and Crimson Badlands. Fixed an issue where Aurora Vineyard shop tile didn't cover all of Morris' home desk. Fixed a warping issue on the Town East map. It wont be easy. The Rainbow Shell is found via foraging at The Beach in the Summer. Changed how Dusty is loaded into the game. Fixed an issue where part of Axel's shadow wasn't patched out on Joja Emporium rooftop. 10-18-2020: Fixed an issue where Haley's house was glitched at the new spirits eve festival (year 2, 4, 6). Added a new 1920x1080 HD wallpaper titled "Ginger Island Resort". Players can now purchase Aurora Vineyard in the Joja route once conditions are met. Fixed an issue where Gunther's 6 heart event part 2 looped infinitely. Fixed an issue where some players couldn't unlock the warp point to Aurora Vineyard if they were rooming with Apples. Fixed an issue where the CJB warps to Andy's and Susan's properties had incorrect coordinates. Fixed an issue where players couldn't plant tree seeds on several tile indexes on Grandpa's Farm. 's Room. Expanded Preconditions Utility is now a required framework for Json Assets, which is a dependency for SVE. Added tile specific dialogue for Sophia, Haley, Emily, Susan, and Victor. 10-01-2020: Players must now friend Morris to 8 hearts and see his 8 heart event before they are able to build the Joja movie theater, progressing the Joja story line. Decreased corrupt serpent health (1500 > 1250) and damage damage (65 > 60). Buffed a certain "hidden" forage location. You've been challenged to reach level 25 in the skull cavern. Altered the tree shadow tiles in the south west corner of Cindersap Forest. The player now "advance moves" during Sam's arcade event, streamlining the event pacing. Laid out path work for future recolor mods. All SVE events have been rewritten (over 70!!!). Fixed an issue where not all SVE shadows were disabled if configured to. The hat mouse area is now cleaned of trash once the trash bear quest is complete. Reverted back many changes in the addition of dynamic tokens as these were breaking the Greenhouse and Farm map. 09-15-2020: Custom NPC Fixes and Custom Music are no longer bundled within the SVE folder. Fixed an issue where extra layers in Pelican Town and Grandpa's Farm weren't correctly drawn with time change patches. Added Scarlett as a fully fledged NPC. -Farmhands completing the aurora vineyard quest didn't take effect for the host player. Added new cover art titled "Ginger Island Resort". Fixed an issue where Pam's upgraded house was glitched. 10-19-2020: Fixed an issue where farm buildings couldn't be placed in a couple areas on IF2R (toggled configurations). Victor now mentions players as father/mother if married to Olivia. Light source patches are now appended instead of replacing entries entirely. storyline. Sebastian's, Gus's, and Dwarf's SVE events have been added to the mature events category. Fixed an issue where some interior windows didn't illuminate when it was sunny. Fixed an issue where Scarlett's icon on the world map was cut off. Fixed an issue where only trash was fished up in SVE locations if More New Fish was installed. Fixed an issue where Morgan's 10 heart reward didn't affect large eggs and void eggs. Sandy will make Delivery requests once the player has unlocked The Desert. Added location messages to the edge of Shearwater Bridge, notifying players they can install Grampleton Fields to continue exploring east of Stardew Valley. Added a new configuration called "Alternative Craftables" (Default = false). (this event doesn't trigger if players have already entered the theater once). 09-23-2020: Fixed a freeze at the egg festival when playing multiplayer. Fixed an issue where the Starblue Valley XNB files were present as the default [ALL] tilesheets. 09-19-2020: Fixed several miscellaneous map glitches. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". -Abigail, Maru, and Vincent got stuck during the egg hunt. Fixed an issue where players couldn't dig up artifacts at the old community garden. Added a quick event for Lewis outlining Community Day. Evelyn wants to surprise her husband with a gift. Items must be collected after accepting the quest. Fixed an issue where mahogany trees could grow freely at ??? Fixed an issue where farmhands would crash during community center warp events. Fixed an issue where Andy's day 15 schedule glitched out and had him hiking hills in the western forest. Changed Junimo portrait colors to be more vibrant and in-line with Stardew Valley's color palette. Players must set mature events to "true" in the config to enable the content of these events. Fixed an issue where the sea sponges shadow was rendered above it when placed in an aquarium. Updated the summit warp coordinates for CJB Cheats Menu. cut scene. The official editable wiki maintained by ConcernedApe can be found at stardewvalleywiki.com. It can also be caught in Winter if a Rain Totem is used. Tone of player responses are more netural. Now players can immeditately jump into multiplayer with their friends without having to build cabins via Robin first. They're now considered a good "in-between" weapon with impressive defensive stats (defense attributes on weapons now work in SDV 1.5). Chicken eggs can be of any size and color. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. These have been removed. They'll now organically cycle through different dialogues. Migrated SVE festival data from TMX to CP. Fixed an issue where NPCs would disappear at Joja Mart. This is a temporary fix. Fixed an issue where half of Lance's beach body showed up in a hedge in the year 2 Halloween maze. Can you learn to live off the land and turn these overgrown fields into a thriving home? Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Added schedule dialogue to vanilla characters when in a "new area". Fixed a bug where the halloween festival wouldn't load. Fixed an issue where players couldn't place farm buildings adjacent to Grandpa's Shed on IF2R if the sandbox configuration was set to "true". Fixed a bug where players couldn't purchase the ??? . Collect 100 of any combination of bone items, then dump in the box in the Museum. Adjusted community day schedules. Linus stardew valley expanded - Yjsk.treviso-aug.it Removed the static trees below the bridge on IF2R and replaced them with interactable trees due to requests. Added a new configuration to Grandpa's Farm called "Larger Bridge To Grandpas Shed". Players can get detailed information on all configurations. Changed the geographic location of the Crimson Badlands from Calico Desert to Galdora, a new continent. Troubleshooted with EscaMMC and he updated Farm Type Manager, fixing the custom forage locations. If you haven't played Stardew Valley before, you are encouraged to play it in its original form as intended by the developer. Perfect for the avid TV watcher! One of these maps is called "Forest West", located west of Cindersap Forest. 10-06-2020: Fixed an issue where concession tastes reported bad data in the SMAPI console. Gave Lance a birthday, but it's hidden on the calendar unless married. Fixed an issue where Apples was missing summit dialogue. Victor now plays arcade games in the saloon on Fridays. Optimized the Crimson Badlands monster spawns. Added schedule dialogue for SVE and vanilla NPCs. Decreased minnow fish pond produce chances. If anyone can collect 1000 pieces of [Resource] in a week, they'll earn a reward. Yep. A deeper expedition might be in order. Fixed a tiny graphical glitch on the world map. Removed three static trees on the Backwoods map. Fixed an issue where a tile in Andy's crop fields was walkable. Andy now works on his farm all day during the first of every season (except winter). Krobus is no longer referred to as a "he/him" and instead "they/them" in SVE dialogue. (These fixes fill you with determination). Added buff effects to Sprite Spring, similar to Grandpa's Grove. before updating. Shearwater Bridge's design has been changed to a large stone bridge. For an upcoming promotion, I'm thinking of offering some high-quality vegetables at a slight premiumKnow where a thrifty shopkeep might find 25 gold-star vegetables? Added two new warps at ??? IF2R is no longer required to use the new world map. Made it easier to trigger Olivia's 6 heart event. This event is triggered after the player has reached level 120 in the mines, at a 30% trigger chance. Best Stardew Valley Expanded spouse? : r/StardewValleyExpanded - Reddit Perfect for players who enjoy Dark Souls-like difficulty. Talking to Lucikiel once will trigger his introduction event in town. Added SVE spouse areas to vanilla and modded farm maps. Added 2 new consumables (sold at Harvey's clinic). 's to the lost woods after players have seen ??? Fixed a bug where Alesia had a double in the Adventurer Guild. Added rare dynamic schedules for the following NPC groups: [Lewis + Marnie], [Penny + Sam], [Sebastian + Abigail + Sam + Victor], [Shane + Jas], [Sophia + Scarlett], [Emily + Sandy], [Leah + Elliot], [Alex + Haley], and [Pierre + Caroline]. The fish section on the SVE descriptions page details how to catch them. 10-18-2020: Fixed an issue where players couldn't leave IF2R via the southern exit (to the forest) on a horse. Doesn't reflect if already obtained. Edited the eastern side of the mountain. 10-21-2020: Adjusted Grandpa's Shed hardwood requirements from 300 > 150. Decreased Void Pebble sale price (1500g > 800g). Recolored the flowerbed and outside table in the IF2R backyard. Added Charlie (Shane's chicken friendo) as a non-social NPC that'll follow Shane, Jas, and Marnie around once players have seen Shane's 8 heart event. Fixed an issue where Demetrius clipped into his bookshelf during one of his schedules. SVE has switched frameworks from Advanced Location Loader to PyTK and TMX Loader. Fixed an issue where Grandpa's fixed Shed on IF2R was patched on Grandpa's Farm if players had both farm map mods in their mods directory. Disabled Haley's and Penny's mature events. Altered the pathing in Marlon's 8 heart event and Victor's 10 heart event (summit map). Edited dialogue patterns and the wording of many events for SDV vanilla characters. Content Patcher V1.8 is required. Fixed an issue where Lewis tried walking to the summit before it was unlocked. Added dependencies to the SVE and IF2R manifests. It can be found on the descriptions page. Replaced several display images on the mod page. SVE fish data is now appended instead of overwriting vanilla location entries. Fixed an issue where FlashShifter had no determination. 09-16-2020: Increased the IF2R shed battery requirement from 10 > 20. He is somewhat of a playboy and really likes to watch fashion and modelling shows. 09-25-2020: Fixed a freeze in Morris' 4 heart event at Joja mart. Restored Olivia's day 10 schedule where she purchases wine from Sophia (used to be broken). Added new cover art titled 'The Joja Family', a new Joja section on the descriptions page, and all new display images! In addition to quests posted on the "Help Wanted" board, there are several Story Quests unlocked during gameplay. During the winter, she'll walk up to the summit. Fixed an issue where the fence patch couldn't be toggled off when using a recolor. Changed the description of the ??? Removed a cherry blossom tree and grave stones from ???. A, There's an old mine shaft in the mountains north of town. 10-21-2020: Fixed an issue where Andy didn't repair his home once the Joja warehouse was complete. Fixed an issue where the community center and ??? Marlon's sewer key event requirements have been adjusted (5 hearts -> 2 hearts). Stardew Valley Expanded Immersive Farm forest clearing entrance Near the Mushroom/Bat Cave, a hidden ladder leads to a forest clearing. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed Penny's marriage bus stop dialogue where she would say hello to her mother briefly. 1 / 20. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed an issue where the player's farm warp rune emitted no light on Grandpa's Farm after the Joja ??? Added tile data to Willy's barrel, allowing players to complete his quest. Fixed an issue where mist didn't display on stormy days. The following SVE items are no longer mentioned in casual conversation by NPCs: Golden Ocean Flower, Void Delight, Void Shard, Void Pebble, Swirl Stone, Void Soul, Void Eel, Void Root, Daggerfish, Undeadfish, Bonefish, Radioactive Bass, Monster Fruit, Slime Berry, Monster Mushroom, Rusty Blade. Added two new maps: Jenkins' Residence and Olivia's Cellar (both interior maps)! Added a new configuration for Grandpa's Farm called "Remove Pet House" (default = false). Puppyfish gave invisible lumber from their fish pond. Year 2+. Added Grampleton Fields, expansive farmable plains east of Shearwater Bridge, as a miscellaneous download. Olivia now shows more affection to the player in her 10 heart event. Added another warp point east of blue moon vineyard to the beach, allowing players entering from the forest to walk all the way ---> without having to adjust their walking pattern. Apples now plays with Peaches on sunny Fridays and attends all festivals if rooming with the player. Adjusted, nerfed, and buffed all forage locations to be more balanced. The player also earns 150 Friendship points with the requesting villager for completing the quest, with the exception of divorced spouses. Removed many 'end positions' in SVE events due to feedback. Players can now toggle it off and still maintain the seasonal edits (snow on fences). It won't be easy. Fixed an issue where players could begin Andy's special order if his house wasn't yet refurbished. Fixed many glitched back layer tiles in many maps. Fixed an issue where Lance's summer spouse area had a spriting error. Changed the configuration name Harder Crafting to Balanced Crafting and further adjusted crafting recipes. Fixed an issue where the Wizard's spouse area was shifted up one tile. SMAPI no longer spams the log stating update keys are missing from SVE. Fixed an issue where some twig debris clipped into stumps on Grandpa's Farm. Void recipes now require 5 hearts of friendship from Krobus.